![]() Points required for using specials have been changed for certain main weapons.When swinging the hammer to smash the ground, decreased the amount of time required to complete the first swing, and the time required to raise the hammer overhead for the second swing by roughly 2/60 of a second each.Increased the speed of shots fired by roughly 5%.Specifications for the following special weapons have been changed.Each secondary gear ability is worth 0.3 of the primary gear ability.Changed the amount of gear ability required to deal up to 49.9 damage from 3.9 times to 4.2 times the amount of the primary gear ability.Decreased the effect of the “Main Power Up” gear ability.Decreased ink consumption from shots fired by roughly 6%.Increased area of ink coverage when shots land by roughly 3%.Decreased shot variance when firing while on the ground by roughly 8%.Decreased gaps around the hit box of the central shot (of the ink blasts fired with a shot from these weapons) to make targets easier to hit, even when angling a shot up or down.Due to the above change, shot range of all shots that aren’t fully charged has been increased by a proportionate amount.Increased the shot range of a fully charged shot by roughly 1%.Increased the damage dealt by a shot just prior to being fully charged from 70.0 to 80.0.Increased the radius of the area ink droplets can fall in when making a vertical swing by roughly 12%.Increased damage dealt to the armor surrounding a player using a Booyah Bomb by roughly 2%.Decreased ink consumption of first shot fired when pressing ZR by roughly 8%.Expanded the radius within which a shot’s explosion will deal 50.0 damage by roughly 2%.Increased damage dealt to the armor surrounding a player using a Booyah Bomb by roughly 17%.Specifications for some of the main weapons have been changed.Changed the form factor of crates used to gain access to the center of the stage.Adjusted specific object placement in Splat Zones and Tower Control game modes.Increased the number of inkable walls and made access to higher areas easier from within a team’s base.Expanded the area of the open spaces on the left and right, depending on the game mode.Lowered the height of the central roof.Stage terrain has been modified for all game modes.Stage terrain and object placement for the following stages has been changed.Adjusted the position of clams that appear during a match of Clam Blitz for all stages.While playing in “Turf War (Splatfest)” in Private Battle, if any player has this gear equipped, it will cause their team’s Splatfest Team Name to appear as the match is beginning.Its appearance changes to match the ink color of the player’s team.As with the Splatfest Tee, the Splatfest Tee Replica’s primary gear ability is “Ability Doubler”.The Splatfest Tee Replica differs from standard gear in the following ways:.After applying the update you can acquire this gear by pressing A in front of the cardboard box that appears in Inkopolis Square.“Splatfest Tee Replica” has been added as new gear.Team ink colors can be selected from among the color combinations used in all previous Splatfests.The 24 Shifty Station stages used in previous Splatfests will be available to select as multiplayer stages.Stage music and animations will be those used during a Splatfest.Selecting “Turf War (Splatfest)” will result in the following changes:.“Turf War (Splatfest)” has been added to the modes available in Private Battle.We've got them all for you below, so strap yourselves in and have a good read. Thankfully, Nintendo has issued the full patch notes. As promised, it brings options for players to play on previous Splatfest stages as well as lots, lots more. Splatoon 2 has now been updated to Version 5.0.0, likely the final major update that the game will receive. ![]()
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