![]() ![]() ![]() SketchUp was developed by startup company Software of Boulder, Colorado, co-founded in 1999 by Brad Schell and Joe Esch. ![]() The program includes drawing layout functionality, surface rendering in different "styles", and enables placement of its models within Google Earth. Owned by Trimble Inc., the program is currently available as a web-based application, SketchUp Free, and three paid subscriptions, SketchUp Shop, SketchUp Pro, and SketchUp Studio, each with increasing functionality. SketchUp is a suite of subscription products that include SketchUp Pro Desktop, a 3D modeling computer-aided design (CAD) program for a broad range of drawing and design applications - including architectural, interior design, industrial and product design, landscape architecture, civil and mechanical engineering, theater, film and video game development. Let me know of any thoughts or questions and thanks for taking a look.MacOS 11+ (Big Sur) and macOS 10.15+ (Catalina) Įnglish, French, Italian, German, Spanish, Korean, Japanese, Brazilian Portuguese, Chinese (Simplified and Traditional) If this was helpful I will continue to post more. Hopefully you found this tutorial helpful and can start to turn your simple exported SketchUp views into great drawings that tell a story and help describe your ideas. Making the drawing cohesive through texture and a layer mask. ![]() Here I have added foreground plants and rocks again from a photographic source. I always make sure to simplify any photographic sources I incorporate by applying filters. Otherwise you end up with some very odd juxtapositions…photoreal vs non-photoreal. I am using the color palette I had already established from the basic textures I applied in the model. I filled in the open areas of the landscape using the Dune Grass brush. Then, using photographs I had taken from one of Iowa’s many prairies, I created a texture along the ground plane. I think it is important to develop a library of reference images, that includes textures and entourage elements, so you have them ready at your disposal for drawings and graphics. Initially, I just created a layer where I painted and smoothed the terrain keeping in mind where the sunlight was coming from. I placed this on an 11 x 17 at 300 dpi in Photoshop and began to paint. Yes… this was my starting point and as you can see the model is a very simple stepped terrain with just a few elements added for scale. Tools needed: I use a 21″ Cintiq for painting…but a simple Intuos tablet would also work, SketchUp, Photoshop…and, well a computer, of course. I feel this tutorial will help show that you simply do not need expensive complicated software to create quick loose illustrations that will explain an idea in a concise professional manner. In the particular case of this drawing, time was limited so I simply painted over some quickly exported SketchUp views. Most often I will create a simple SketchUp or Rhino model, export into Cinema 4D to render, and then into Photoshop for painting. I place enough information in the model to give me visual cues from which to paint from as I am much more comfortable painting and drawing than clicking a mouse for hours at a time. Kurt Fromm describes it as creating a “stage set”. Generally, as you will see from the tutorial, I like to model only what is necessary. So I put together a bit of a tutorial from a recent sketch for a park project I helped design this past year. When doing digital illustrations for a project I am continually asked about how much of the drawing was actually modeled versus the amount that was painted in Photoshop. ![]()
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